![]() But, the Banjo-Kazooie team wanted to work on their game more so that it would measure up to the behemoth that was Super Mario 64. ![]() At the time, the N64 game that was meant to anchor the 1997 holiday season was Rare’s own Banjo-Kazooie. So now you’re saying to yourself - wait a minute, I’ve never heard of an RC Pro-Am game for the N64, how did this become Diddy Kong Racing? Well! While the team quickly developed the racing game they internally called Pro-Am 64, even creating new characters and fully 3D models - things took a sudden turn in July 1997. That’s right, while many might think Diddy Kong Racing was a knock-off of Mario Kart, Rare’s RC Pro-Am is actually considered a precursor to Mario Kart! Oh what tangled webs we weave. But the first Mario Kart, Super Mario Kart, debuted in 1992 on the Super Nintendo, years after RC Pro-Am. Wait a minute - racing plus combat, that sounds similar to Mario Kart. What made the original RC Pro-Am series so innovative when it came out during these “olden” NES days of 1988 was that it was not just a competitive racing game - RC Pro-Am also featured vehicular combat.
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